Publication date: 2026/02/27
1.1 The purpose of these regulations is to establish the rules and guidelines for the virtual reality (VR) tournament of the Epic Roller Coasters roller coaster simulator game with target shooting challenges provided by the “Shooter Tournament” mode, aiming to promote a fair and exciting competition among the participants.
2.1 All individuals who have access to a virtual reality device compatible with the Epic Roller Coasters game and who have a user account on the platform where the tournament will take place may participate in the tournament. The organizer will contact the winners of the current edition through this platform.
2.1.1 The tournament takes place through the “Shooter Tournament” game mode, during a period of time defined by the organizer, announced through its social networks, specialized websites, and within the communication tools of the platforms where the game is published and active.
2.1.2 The platform where participants can compete in the tournaments is Meta Quest.
2.1.3 To access the Shooter Tournament mode of the “Rock Falls Season”, participants must update their game to the Epic Roller Coasters version released on March 20, 2026.
2.2. Only scores achieved by participants during the current tournament window and recorded on the Shooter Tournament leaderboards during that time period will be considered.
2.3 Minors (under 18 years of age) may participate with the express authorization of their parents or guardians.
2.4 Members of the organizing committee, sponsors, and their family members may not participate in the tournament.
2.5. By participating in the tournament, participants agree to have their username on the Shooter Tournament leaderboard publicly displayed on the organizer’s social media, the Epic Roller Coasters Discord server, and the platform’s news feed, publicly accessible to all Epic Roller Coasters players who wish to consult it.
3.1 To be eligible to participate in the Tournament, you must own an active account on one of the platforms where the “Shooter Tournament” mode is available during the event period. In addition, you must have installed the required version of the Epic Roller Coasters game for the current edition on the device that will be used during the matches, as stated in item 2.1.3 of these regulations.
3.2 Only player participations occurring between March 20, 2026 and March 29, 2026, from 00:00 am on the first day of the event until 11:59 pm on the last day of the event, while using the “Shooter Tournament” game mode and generating a score registered on the event’s Leaderboard, will be counted.
3.2 The Shooter Tournament has no registration fee.
4.1 The tournament will be played in a ranking format, where the players’ scores recorded on the leaderboard will determine the final result, indicating the 1st to 10th place in the Epic Roller Coasters Shooter Mode Tournament.
4.2 The final ranking will be published after the end date of each tournament during business hours according to the GMT-3 time zone, the region where the organizing company is based.
4.2.1 The final ranking will be published on the official Epic Roller Coasters Discord server, which can be accessed via the invitation link https://discord.gg/b4t in the #tournament-leaderboards channel.
4.2.2 The publication of the ranking will be announced on the social media profiles belonging to B4T Games associated with the Epic Roller Coasters game and on the Meta platform’s news channel.
4.3 The tournament lasts 10 days, starting at 00:01 am on March 20, 2026, and ending on March 29, 2026 at 11:59 pm.
4.4 The tournament will use Shooter Tournament mode for matches in the Epic Roller Coasters game, which will pre-define the difficulty level, scenario, and weapon used by competitors for each edition.
4.4.1 This edition of the Tournament will use the “Medium” difficulty level.
4.4.2 This edition of the Tournament will use the “Rock Falls” roller coaster scenario.
4.4.3 This edition of the Tournament will employ the “Mystery Hunter” weapon during matches.
4.5 Participation in the tournament is individual.
5.1 Each player may play as many qualifying matches as they can during the tournament.
5.2 The player’s score is always overridden by their best result.
5.3 All matches played will have the same number of configured targets that will appear on the chosen tournament scenario.
5.3.1 The position of the targets on the scenario is generated randomly.
6.1 In case of a tie between scores in the Top 10 on one of the final tournament leaderboards, the prize will be the same for the players who achieve the same score.
7.1 To receive the prize, the participant must provide all the information requested by the organization so that it can properly deliver the prizes.
7.2 The tournament winners will be awarded with:
7.3 Prizes for 1st to 10th place will be awarded within the next 10 business days after the last day of the tournament.
7.3.1 Participants in the top 10 will be contacted via the platform through a message sent by the B4T Games organizing team.
7.3.2 The information requested through contact via the platform will be the contact email and Discord username.
7.3.3 The requested information will only be used by the organizing team to contact participants who reached the top 10 for sending prizes, and will not be used for any other purpose.
7.4. Discord role prizes on the Epic Roller Coasters server are conditional upon users having an active account on the platform and being registered on the Epic Roller Coasters server.
8.1 The use of any type of cheating or artifice that may give an unfair advantage to a player is expressly prohibited.
8.2 Any player found to be cheating will be disqualified from the tournament and may be banned from future competitions.
8.3 The use of offensive or discriminatory language in the organizer’s social media posts during the tournament is prohibited.
8.4 Any matters not covered by these rules will be decided by the organizing committee.
9.1 Participation in the tournament implies full and unrestricted acceptance of these rules.
9.2 The organizing committee reserves the right to change these rules at any time without prior notice.
9.3 Questions and clarifications regarding these rules may be obtained by emailing help@b4t.games or mkt@b4t.games.
The Epic Roller Coasters Shooter Tournament “Rock Falls Season” Edition is organized and conducted by B4T Games.
1. Information we collect / 我们收集的信息
In order to provide you with the full experience of Epic Roller Coasters, we collect certain information from you. This includes your player ID, nickname, and profile photo. These details are essential for us to offer you online services like Leaderboards, Achievements, and Destinations. For Avatars services in Multiplayer or local matches, we collect local real-time controller input data, but only after obtaining your explicit consent.为了向您提供完整的Epic Roller Coasters体验,我们会从您这里收集一些信息。这包括您的玩家ID、昵称和个人资料照片。这些详细信息对我们来说是必不可少的,以向您提供排行榜、成就和目的地等在线服务。对于多人游戏或本地对战中的头像服务,我们只会在获得您的明确同意后,收集本地实时控制器输入数据。
2. How we use your information / 我们如何使用您的信息
We use your player ID, nickname, and profile photo to identify you in our game and to provide you with personalized services. These identifiers help us to showcase your Achievements and rank on the Leaderboards, and to provide you with Avatars services. The real-time controller input data we collect is used to enhance your gaming experience during local and remote Multiplayer matches.
我们使用您的玩家ID、昵称和个人资料照片来在我们的游戏中识别您,并为您提供个性化服务。这些标识符有助于展示您的成就并在排行榜上排名,以及为您提供头像服务。我们收集的实时控制器输入数据用于提升您在本地和远程多人游戏中的游戏体验。
3. Hardware permissions / 硬件权限
In order to develop features such as lip-sync and multiplayer for Avatars, our game requires the RECORD_AUDIO permission. This permission enables our game to record audio with your device’s microphone. Please note, we will not access your microphone without your explicit consent and the audio data is only used for the development of these specific features.
为了开发像口型同步和多人游戏这样的头像功能,我们的游戏需要RECORD_AUDIO权限。该权限使我们的游戏能够使用您设备的麦克风录制音频。请注意,我们不会在未获得您明确同意的情况下访问您的麦克风,音频数据仅用于开发这些特定功能。
4. SDKs overview / SDK概述
To develop and improve our services, we use several Software Development Kits (SDKs). These SDKs help us integrate features like Leaderboards, Achievements, Avatars, and Multiplayer into our game. The use of these SDKs involves the collection and processing of certain personal information. The specific SDKs used and the personal information involved will be detailed in the following sections of this Privacy Policy.
为了开发和改进我们的服务,我们使用了多个软件开发工具包(SDK)。这些SDK帮助我们将排行榜、成就、头像和多人游戏等功能整合到我们的游戏中。使用这些SDK涉及到特定个人信息的收集和处理。在本隐私政策的后续部分中,将详细介绍所使用的具体SDK以及涉及的个人信息。
5. Pico Unity Integration SDK
We utilize the Pico Unity Integration SDK provided by Pico Immersive Pte. Ltd. This SDK is instrumental in enabling us to provide various game services such as Leaderboards, Achievements, Avatars, and Multiplayer. When a user is using the Pico platform, this SDK may request all personal information (PI) related to the user. Rest assured, we only use this data to enhance your gaming experience and in strict compliance with this Privacy Policy.
我们使用由Pico Immersive Pte. Ltd提供的Pico Unity Integration SDK。这个SDK对我们提供的排行榜、成就、头像和多人游戏等各种游戏服务起到了关键作用。当用户使用Pico平台时,该SDK可能会请求与用户相关的所有个人信息(PI)。请放心,我们只会使用这些数据来增强您的游戏体验,并严格遵守本隐私政策。
6. Meta Quest Integration SDK
The Meta Quest Integration SDK from Meta Platforms Ireland Limited is another integral part of our technology stack. Similar to the Pico Unity Integration SDK, this SDK may request all personal information (PI) when a user is utilizing the Meta platform. The collected data is strictly used for the development of services such as Leaderboards, Achievements, Avatars, and Multiplayer.
Meta Quest Integration SDK来自Meta Platforms Ireland Limited,是我们技术堆栈中的另一个重要组成部分。类似于Pico Unity Integration SDK,当用户使用Meta平台时,该SDK可能会请求与用户相关的所有个人信息(PI)。收集的数据严格用于开发排行榜、成就、头像和多人游戏等服务。
7. Meta Avatars SDK
We employ the Meta Avatars SDK, also provided by Meta Platforms Ireland Limited, to implement Avatars for Meta and Steam platforms. This SDK collects local realtime controller input data, which is used to enhance the Avatars feature in our game. The use of this SDK is in line with our commitment to provide immersive and interactive gaming experiences.
我们使用Meta Platforms Ireland Limited提供的Meta Avatars SDK来在Meta和Steam平台上实现头像功能。该SDK收集本地实时控制器输入数据,用于增强我们游戏中的头像功能。使用该SDK是为了提供沉浸式和互动性强的游戏体验,与我们的承诺保持一致。
8. Steamwords.NET SDK
The Steamworks.NET SDK, provided by Valve Corporation, is used to facilitate a range of services when a user is using the Steam Platform. This SDK may request all personal information (PI) in such cases. The information collected helps us develop and maintain services such as Leaderboards, Achievements, Avatars, and Multiplayer.
我们使用由Valve Corporation提供的Steamworks.NET SDK,以便在用户使用Steam平台时提供一系列服务。在这种情况下,该SDK可能会请求所有个人信息(PI)。收集的信息有助于我们开发和维护排行榜、成就、头像和多人游戏等服务。
9. Photon Engine SDK
To create a multiplayer environment and remote avatars, we use the Photon Engine SDK. This SDK, provided by Exit Games, collects player ID and local realtime controller input data, thus establishing a connection between players and enhancing the multiplayer experience.
为了创建多人游戏环境和远程头像,我们使用Photon Engine SDK。这个由Exit Games提供的SDK收集玩家ID和本地实时控制器输入数据,从而建立玩家之间的连接,增强多人游戏体验。
10. Data sharing and disclosure / 数据共享和披露
We respect your privacy and are committed to not sharing your personal data with any third parties, except as described in this Privacy Policy. We may share your data with our service providers, like SDK providers, to the extent necessary to deliver and improve our services. We may also disclose your information if required by law, or in the event of a merger, acquisition, or sale of all or a portion of our assets.
我们尊重您的隐私,并承诺除非在本隐私政策中描述的情况下,不与任何第三方分享您的个人数据。为了提供和改进我们的服务,我们可能会与我们的服务提供商(如SDK提供商)共享您的数据,但仅限于必要的范围。在法律要求的情况下,或在合并、收购或全部或部分资产出售的情况下,我们可能会披露您的信息。
11. Data security / 数据安全
We recognize the importance of securing your personal information. We implement a variety of security measures designed to protect your information from unauthorized access, use, or disclosure. These include, but are not limited to, physical security, technological security measures, and administrative procedures. However, please note that no method of transmission over the internet or electronic storage is 100% secure, thus we cannot guarantee its absolute security.
我们认识到保护您的个人信息的重要性。我们采取各种安全措施来保护您的信息,以防止未经授权的访问、使用或披露。这些安全措施包括但不限于物理安全措施、技术安全措施和行政程序。然而,请注意,互联网传输或电子存储的方法并非100%安全,因此我们无法保证其绝对安全性。
12. User rights and choices / 用户权利和选择
As a user of our game, you have certain rights in relation to your personal data. These may include the right to access, correct, delete, or restrict the use of your personal data, and the right to object to certain uses of your data. To exercise these rights, please contact us using the contact information provided in the Contact Information section of this Privacy Policy.
作为我们游戏的用户,您在关于个人数据方面享有一定的权利。这些权利可能包括访问、更正、删除或限制使用您的个人数据的权利,以及反对对您的数据进行某些用途的权利。要行使这些权利,请使用本隐私政策的联系信息部分提供的联系方式与我们联系。
13. Changes to this privacy policy / 隐私政策的变更
We may update this Privacy Policy from time to time to reflect changes in our practices, technology, legal requirements, and other factors. When we do, we will revise the updated date at the bottom of this page. We encourage you to periodically review this Privacy Policy to stay informed about our collection, processing, and sharing of your personal data.
我们可能不时更新本隐私政策,以反映我们的实践、技术、法律要求和其他因素的变化。更新后,我们将在本页面底部修订更新日期。我们鼓励您定期查阅本隐私政策,以了解我们对您个人数据的收集、处理和共享情况。
14. Contact Information / 联系信息
If you have any questions or concerns about this Privacy Policy or our privacy practices, please feel free to contact us at contact@b4t.games. We are committed to resolving any complaints about our collection or use of your personal data.
如果您对本隐私政策或我们的隐私实践有任何疑问或顾虑,请随时通过contact@b4t.games与我们联系。我们致力于解决与我们收集或使用您个人数据相关的任何投诉。